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Anime-style Female Base Model โ€“ Work-in-Progress (Untextured)

This is a personal work-in-progress character modeling designed for stylized/anime-style visuals, created using Blender.

The model is shown unclothed for topology and shape demonstration purposes only โ€” no textures or shading yet. She will later be dressed

๐Ÿงฐ Software used: Blender
๐ŸŽฏ Focus: Toon shader-ready topology, stylized proportions, and clean mesh flow
๐Ÿงช Experimenting with toon/anime-style rigging, and also practiced weight painting for future use in real-time engines.